//
//  GameScene.m
//  newFinding
//
//  Created by Shin Stupid on 7/31/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import "GameScene.h"
#import "GameLayer.h"
@implementation GameScene
-(id)init{
	
	if((self =[super init]))
	{
		[self addChild:[GameLayer node] z:0 tag:TAG_GameLayer];
	}
	return self;
	
}
@end
